Package com.pnfsoftware.jeb.core.units.code.asm.processor
package com.pnfsoftware.jeb.core.units.code.asm.processor
Types used to define and represent processors' instructions, operands, and registers.
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ClassDescriptionAn operand builder for immediates with default values which can be zero-extended or sign-extended.Extension mode and size for integer immediates.AbstractInstruction<T extends IInstructionOperand>A skeleton implementation for
instructions.AbstractInstructionManager<T extends IInstruction>A skeleton class used to create instruction managers.Reference implementation forIInstructionOperandGeneric.Reference implementation forIInstructionOperandList.AbstractOperandBuilder<T extends IInstructionOperand>An operand builder that supports an optional value as well as a memory area.AbstractProcessor<InsnType extends IInstruction>An abstract implementation of aprocessor.Represent a block of bytes, with support for byte ordering within byte groups of 16- 32- or 64-bits.Operands performing Complex Memory Access (CMA).This interface is used to represent the most common types of operands: immediate values, registers, direct addresses (absolute or relative), memory access, etc.Operand that contains several operands.Operands that potentially use registers.Operands with a size.Default implementation ofAbstractImmediateOperandBuilderthat build 3 different types of operand: IMM, RELADDR and ADDR.Utility routines forIInstruction.IOperandBuilder<T extends IInstructionOperand>Definition of a simple instruction operand factory.IProcessor<InsnType extends IInstruction>Definition of a simple machine code processor or microcontroller.Basic information about a processor (e.g.A layout definition for a bank of registers.Processor registers data, consisting of a register bank and their concrete values.A simple implementation ofIInstructionOperandGeneric.Exception raised byprocessorswhen reporting errors found in the machine code to be parsed (eg, invalid opcodes).Basic implementation ofIProcessorInformation.The register bank service is a global registry maintaining processors' register banks, used by native code objects.Description of a processor register.Type of encoding used for the bits stored in a given register.A layout bridge permits converting from one register layout to another.Type of register, used when defining register banks.